Метод | Описание | |
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Axis ( int partCount = 24, float radius = 0.5f ) : System |
an 3D axis
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GetIndexBuffer ( ) : |
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GetVertexAttributeBuffer ( string bufferName, string varNameInShader ) : |
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UsesZeroIndexBuffer ( ) : bool |
Uses ZeroIndexBuffer or OneIndexBuffer.
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public Axis ( int partCount = 24, float radius = 0.5f ) : System | ||
partCount | int | |
radius | float | |
Результат | System |
public GetVertexAttributeBuffer ( string bufferName, string varNameInShader ) : |
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bufferName | string | |
varNameInShader | string | |
Результат |