Метод | Описание | |
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EditorSuite ( ) : System |
Метод | Описание | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Метод | Описание | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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LoadDataPath ( ) : void | ||
_mapEditor_Disposed ( object sender, |
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itemEditorToolStripMenuItem_Click ( object sender, |
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itemEditor_Disposed ( object sender, |
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loadToolStripMenuItem_Click ( object sender, |
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mapEditorToolStripMenuItem_Click ( object sender, |
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npcEditorToolStripMenuItem_Click ( object sender, |
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npcEditor_Disposed ( object sender, |
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playerEditorToolStripMenuItem_Click ( object sender, |
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saveToolStripMenuItem_Click ( object sender, |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Результат | void |