Метод |
Описание |
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LoadTileSets ( ) : void |
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PlaceTile ( Vector2i position ) : void |
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RemoveTile ( Vector2i position ) : void |
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Render ( ) : void |
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UpdateLoop ( ) : void |
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mapRenderWindow_MouseButtonPressed ( object sender, MouseButtonEventArgs e ) : void |
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mapRenderWindow_MouseMoved ( object sender, MouseMoveEventArgs e ) : void |
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tileSetRenderWindow_MouseButtonPressed ( object sender, MouseButtonEventArgs e ) : void |
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tileSetRenderWindow_MouseButtonReleased ( object sender, MouseButtonEventArgs e ) : void |
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tileSetRenderWindow_MouseMoved ( object sender, MouseMoveEventArgs e ) : void |
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