Метод |
Описание |
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ItSetsTheCurrentNemesis ( ) : void |
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ItSetsTheCurrentNemesisToANullNemesisIfThereIsNoNemesis ( ) : void |
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ItSetsTheLongestWinningStreak ( ) : void |
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ItSetsTheNemePointsSummary ( ) : void |
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ItSetsThePlayerVersusPlayersStatistics ( ) : void |
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ItSetsThePlayersChampionedGames ( ) : void |
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ItSetsThePlayersFormerChampionedGames ( ) : void |
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ItSetsThePlayersGameSummaries ( ) : void |
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ItSetsThePlayersMinions ( ) : void |
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ItSetsThePreviousNemesis ( ) : void |
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ItSetsThePreviousNemesisToANullNemesisIfThereIsNoPreviousNemesis ( ) : void |
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ItThrowsAnEntityDoesNotExistExceptionIfThePlayerDoesNotExist ( ) : void |
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SetUp ( ) : void |
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