Метод | Описание | |
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FindAtlas ( int ID ) : |
Finds an atlas by its ID. Returns null if no atlas is found or the IDs are invalid. |
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FindFile ( int folderID, int fileID ) : |
Finds a file by its folder and file ID. Returns null if no file is found or the IDs are invalid. |
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FindTimelineBone ( |
Finds a timeline bone for an animation by its ID and time. Returns null if no bone is found or the IDs are invalid. |
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FindTimelineObject ( |
Finds a timeline object for an animation by its ID and time. Returns null if no object is found or the IDs are invalid. |
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LoadData ( string path ) : void |
Loads data from an SCML file.
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Reset ( ) : void | ||
SaveData ( string path ) : void |
Saves data to an SCML file.
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SpriterData ( ) : System.Collections.Generic |
Метод | Описание | |
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FromImplementation ( ) : void |
Saves data from the specific implementation
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ToImplementation ( ) : void |
Sends the data to the specific implementation.
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public FindAtlas ( int ID ) : |
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ID | int | |
Результат |
public FindFile ( int folderID, int fileID ) : |
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folderID | int | |
fileID | int | |
Результат |
public FindTimelineBone ( |
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animation | ||
timelineID | int | |
keyID | int | |
time | int | |
Результат |
public FindTimelineObject ( |
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animation | ||
timelineID | int | |
keyID | int | |
time | int | |
Результат |
protected abstract FromImplementation ( ) : void | ||
Результат | void |
public SpriterData ( ) : System.Collections.Generic | ||
Результат | System.Collections.Generic |
protected abstract ToImplementation ( ) : void | ||
Результат | void |