Метод | Описание | |
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GetAttackerStun ( |
Returns stun time for the attacker.
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GetAttackerStun ( int count, AttackSpeed speed, bool knockback ) : short |
Returns stun time for the attacker.
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GetStabilityReduction ( |
Returns stability reduction for creature and weapon. http://wiki.mabinogiworld.com/view/Knock_down_gauge#Knockdown_Timer_Rates |
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GetTargetStun ( |
Returns stun time for the target.
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GetTargetStun ( int count, AttackSpeed speed, bool knockback ) : short |
Returns stun time for the target.
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Init ( ) : void |
Subscribes skill to events needed for training.
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OnCreatureAttackedByPlayer ( TargetAction action ) : void |
Training, called when someone attacks something.
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Use ( |
Handles attack.
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public static GetAttackerStun ( |
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creature | ||
weapon | Item | |
knockback | bool | |
Результат | short |
public static GetAttackerStun ( int count, AttackSpeed speed, bool knockback ) : short | ||
count | int | |
speed | AttackSpeed | |
knockback | bool | |
Результат | short |
public GetStabilityReduction ( |
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creature | ||
weapon | Item | |
Результат | float |
public static GetTargetStun ( |
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creature | ||
weapon | Item | |
knockback | bool | |
Результат | short |
public static GetTargetStun ( int count, AttackSpeed speed, bool knockback ) : short | ||
count | int | |
speed | AttackSpeed | |
knockback | bool | |
Результат | short |
public OnCreatureAttackedByPlayer ( TargetAction action ) : void | ||
action | TargetAction | |
Результат | void |
public Use ( |
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attacker | The creature attacking. | |
skill | Skill | The skill being used. |
targetEntityId | long | The entity id of the target. |
Результат | CombatSkillResult |