Метод |
Описание |
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Bitstream ( NetBuffer buffer ) : System |
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ReadBool ( ) : bool |
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ReadByte ( ) : byte |
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ReadDouble ( ) : double |
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ReadFloat ( ) : float |
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ReadInt16 ( ) : short |
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ReadInt32 ( ) : int |
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ReadInt64 ( ) : long |
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ReadSByte ( ) : sbyte |
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ReadString ( ) : string |
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ReadUInt16 ( ) : ushort |
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ReadUInt32 ( ) : uint |
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ReadUInt64 ( ) : ulong |
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ReadUVariable ( int numOfBits ) : ulong |
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ReadVariable ( int numOfBits ) : long |
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ReadVariableInt32 ( ) : int |
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ReadVariableUInt32 ( ) : uint |
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ReadVector2 ( ) : System.Vector2 |
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Write ( System.Vector2 data ) : void |
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Write ( bool data ) : void |
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Write ( byte data ) : void |
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Write ( double data ) : void |
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Write ( float data ) : void |
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Write ( int data ) : void |
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Write ( long data ) : void |
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Write ( sbyte data ) : void |
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Write ( short data ) : void |
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Write ( string data ) : void |
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Write ( uint data ) : void |
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Write ( ulong data ) : void |
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Write ( ushort data ) : void |
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WriteVariable ( long data, int numOfBits ) : void |
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WriteVariable ( ulong data, int numOfBits ) : void |
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WriteVariableInt32 ( int data ) : void |
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WriteVariableUInt32 ( uint data ) : void |
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