Метод | Описание | |
---|---|---|
GameKernel ( |
Метод | Описание | |
---|---|---|
Draw ( |
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Initialize ( ) : void | ||
LoadContent ( ) : void | ||
UnloadContent ( ) : void | ||
Update ( |
protected final Draw ( |
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gameTime | ||
Результат | void |
public GameKernel ( |
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engine | ||
contentFolder | string | |
fixedTimeStep | bool | |
frameRate | int | |
Результат | System |
protected final Update ( |
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gameTime | ||
Результат | void |