Метод | Описание | |
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AttachToGameObject ( |
Attaches the initializer to a game object
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Awake ( ) : void | ||
IsMainThread ( ) : bool |
Checks if the thread is a game/main/unity thread
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Метод | Описание | |
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UnityInitializer ( ) : System |
public static AttachToGameObject ( |
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gameObject | The game object to which you attach the initializer to | |
Результат | void |