Свойство | Тип | Описание | |
---|---|---|---|
Manager | AlexandriaManager |
Метод | Описание | |
---|---|---|
MainWindow ( AlexandriaManager manager ) : System |
Initialise the window with the asset manager.
|
Метод | Описание | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
|
Метод | Описание | |
---|---|---|
BackgroundOperationProgressChanged ( object sender, |
||
BackgroundOperationWork ( object sender, |
||
BuildRecentFilesList ( ) : void | ||
CloseMenuItem_Click ( object sender, |
||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
|
|
MainWindow_Load ( object sender, |
||
MakePercentValue ( double percent ) : int | ||
OnControlAdded ( object sender, System.Windows.Forms.ControlEventArgs e ) : void | ||
OnDebugCheckStateChanged ( object sender, |
||
Open ( string path ) : void | ||
OpenProgressBar ( ) : void | ||
cascadeToolStripMenuItem_Click ( object sender, |
||
detectGamesToolStripMenuItem_Click ( object sender, |
||
exitToolStripMenuItem_Click ( object sender, |
||
fileToolStripMenuItem_Click ( object sender, |
||
openToolStripMenuItem_Click ( object sender, |
||
pluginsToolStripMenuItem_Click ( object sender, |
||
stackhorizontallyToolStripMenuItem_Click ( object sender, |
||
stackverticallyToolStripMenuItem_Click ( object sender, |
||
statusStrip1_ItemClicked ( object sender, |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Результат | void |
public MainWindow ( AlexandriaManager manager ) : System | ||
manager | AlexandriaManager | The asset manager to use. |
Результат | System |