C# Класс Afterglow.Graphics.SlimDXRenderWindow

Encapsulates the SlimDX-device so that it renders in the given window.
Наследование: IRenderWindow
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Открытые методы

Метод Описание
Dispose ( ) : void

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

Render ( ) : void

Renders the current scene.

SlimDXRenderWindow ( IntPtr windowHandle ) : System

Initializes a new instance of the SlimDXRenderWindow class.

StartRendering ( ) : void

Starts the rendering of the scene by cleaning the render target.

SwitchFullscreen ( ) : void

Switches betwenn fullscreen and windowed mode.

TakeScreenshot ( string filename ) : void

Takes a screenshot.

Приватные методы

Метод Описание
CreateDepthBuffer ( ) : void
CreateModeDescription ( ) : ModeDescription
CreateSwapChainDescription ( ) : SwapChainDescription
CreateSwapChainRenderTargetAndViewport ( ) : void
SetRasterizeStateDescription ( ) : void

Описание методов

Dispose() публичный Метод

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
public Dispose ( ) : void
Результат void

Render() публичный Метод

Renders the current scene.
public Render ( ) : void
Результат void

SlimDXRenderWindow() публичный Метод

Initializes a new instance of the SlimDXRenderWindow class.
public SlimDXRenderWindow ( IntPtr windowHandle ) : System
windowHandle System.IntPtr The window handle.
Результат System

StartRendering() публичный Метод

Starts the rendering of the scene by cleaning the render target.
public StartRendering ( ) : void
Результат void

SwitchFullscreen() публичный Метод

Switches betwenn fullscreen and windowed mode.
public SwitchFullscreen ( ) : void
Результат void

TakeScreenshot() публичный Метод

Takes a screenshot.
public TakeScreenshot ( string filename ) : void
filename string The filename.
Результат void