Метод | Описание | |
---|---|---|
AccessoryControl ( ) : System | ||
CheckAccessoriesNew ( ) : System.Boolean | ||
SetActiveSkeleton ( Microsoft.Kinect.Skeleton activeSkeleton ) : void | ||
SetSkeletons ( Microsoft.Kinect.Skeleton skeletons ) : void | ||
Start ( Microsoft.Kinect.KinectSensor sensor ) : void |
Метод | Описание | |
---|---|---|
OnRender ( System.Windows.Media.DrawingContext drawingContext ) : void |
Метод | Описание | |
---|---|---|
RenderAccessories ( System.Windows.Media.DrawingContext drawingContext, Microsoft.Kinect.Skeleton person ) : void | ||
RenderAccessoryItem ( System.Windows.Media.DrawingContext drawingContext, Microsoft.Kinect.Skeleton person, |
||
SkeletonPointToScreen ( Microsoft.Kinect.SkeletonPoint skelpoint ) : Point |
public CheckAccessoriesNew ( ) : System.Boolean | ||
Результат | System.Boolean |
protected OnRender ( System.Windows.Media.DrawingContext drawingContext ) : void | ||
drawingContext | System.Windows.Media.DrawingContext | |
Результат | void |
public SetActiveSkeleton ( Microsoft.Kinect.Skeleton activeSkeleton ) : void | ||
activeSkeleton | Microsoft.Kinect.Skeleton | |
Результат | void |
public SetSkeletons ( Microsoft.Kinect.Skeleton skeletons ) : void | ||
skeletons | Microsoft.Kinect.Skeleton | |
Результат | void |
public Start ( Microsoft.Kinect.KinectSensor sensor ) : void | ||
sensor | Microsoft.Kinect.KinectSensor | |
Результат | void |