Метод | Описание | |
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showStep ( int stepNumber ) : void | ||
ucSteps ( ) : System |
Метод | Описание | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Метод | Описание | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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lblStep01_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void | ||
lblStep02_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void | ||
lblStep03_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void | ||
lblStep04_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void | ||
lblStep05_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void | ||
lblStep06_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void | ||
lblStep07_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void | ||
lblStep08_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void | ||
lblStep09_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void | ||
lblStep10_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void | ||
lblStep11_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void | ||
lblStep12_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void | ||
ucSteps_Paint ( object sender, PaintEventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Результат | void |