Метод | Описание | |
---|---|---|
CanCollideWith ( string otherCollisionGroupString ) : bool | ||
GetCollisionGroupString ( ) : string | ||
RespondToCollision ( CollisionData collisionData ) : void | ||
UnstoppableBall ( MatrixCoords topLeft, MatrixCoords speed ) |
public CanCollideWith ( string otherCollisionGroupString ) : bool | ||
otherCollisionGroupString | string | |
Результат | bool |
public GetCollisionGroupString ( ) : string | ||
Результат | string |
public RespondToCollision ( CollisionData collisionData ) : void | ||
collisionData | CollisionData | |
Результат | void |
public UnstoppableBall ( MatrixCoords topLeft, MatrixCoords speed ) | ||
topLeft | MatrixCoords | |
speed | MatrixCoords |