Метод | Описание | |
---|---|---|
Deselect ( ) : void | ||
Dispose ( ) : void | ||
FitAmbientShadowSize ( ) : void | ||
OnClick ( System.Vector2 mousePosition ) : void | ||
OverrideTexture ( string textureName, Color color ) : bool | ||
OverrideTexture ( string textureName, Color color, double alpha ) : bool | ||
OverrideTexture ( string textureName, byte textureBytes ) : bool | ||
OverrideTextureFlakes ( string textureName, Color color ) : bool | ||
OverrideTextureMaps ( string textureName, double reflection, double blur, double specular ) : bool | ||
ResetAmbientShadowSize ( ) : void | ||
SaveTexture ( string filename, Color color ) : System.Threading.Tasks.Task | ||
SaveTexture ( string filename, Color color, double alpha ) : System.Threading.Tasks.Task | ||
SaveTextureFlakes ( string filename, Color color ) : System.Threading.Tasks.Task | ||
ToolsKn5ObjectRenderer ( string mainKn5Filename, string carDirectory = null ) : System | ||
UpdateTextureAsync ( string filename ) : System.Threading.Tasks.Task |
Метод | Описание | |
---|---|---|
DrawAfter ( ) : void | ||
DrawPrepare ( ) : void | ||
DrawSpritesInner ( ) : void | ||
ResizeInner ( ) : void |
Метод | Описание | |
---|---|---|
PrepareOutlineBuffer ( ) : void | ||
SaveAndDispose ( string filename, |
public OnClick ( System.Vector2 mousePosition ) : void | ||
mousePosition | System.Vector2 | |
Результат | void |
public OverrideTexture ( string textureName, Color color ) : bool | ||
textureName | string | |
color | Color | |
Результат | bool |
public OverrideTexture ( string textureName, Color color, double alpha ) : bool | ||
textureName | string | |
color | Color | |
alpha | double | |
Результат | bool |
public OverrideTexture ( string textureName, byte textureBytes ) : bool | ||
textureName | string | |
textureBytes | byte | |
Результат | bool |
public OverrideTextureFlakes ( string textureName, Color color ) : bool | ||
textureName | string | |
color | Color | |
Результат | bool |
public OverrideTextureMaps ( string textureName, double reflection, double blur, double specular ) : bool | ||
textureName | string | |
reflection | double | |
blur | double | |
specular | double | |
Результат | bool |
public SaveTexture ( string filename, Color color ) : System.Threading.Tasks.Task | ||
filename | string | |
color | Color | |
Результат | System.Threading.Tasks.Task |
public SaveTexture ( string filename, Color color, double alpha ) : System.Threading.Tasks.Task | ||
filename | string | |
color | Color | |
alpha | double | |
Результат | System.Threading.Tasks.Task |
public SaveTextureFlakes ( string filename, Color color ) : System.Threading.Tasks.Task | ||
filename | string | |
color | Color | |
Результат | System.Threading.Tasks.Task |
public ToolsKn5ObjectRenderer ( string mainKn5Filename, string carDirectory = null ) : System | ||
mainKn5Filename | string | |
carDirectory | string | |
Результат | System |
public UpdateTextureAsync ( string filename ) : System.Threading.Tasks.Task | ||
filename | string | |
Результат | System.Threading.Tasks.Task |