Метод | Описание | |
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Dispose ( ) : void | ||
Draw ( DeviceContextHolder holder, ShaderResourceView view, RenderTargetView target, |
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OnInitialize ( DeviceContextHolder holder ) : void | ||
OnResize ( DeviceContextHolder holder ) : void |
public Draw ( DeviceContextHolder holder, ShaderResourceView view, RenderTargetView target, |
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holder | DeviceContextHolder | |
view | ShaderResourceView | |
target | RenderTargetView | |
temporaryLuma | ||
Результат | void |
public OnInitialize ( DeviceContextHolder holder ) : void | ||
holder | DeviceContextHolder | |
Результат | void |
public OnResize ( DeviceContextHolder holder ) : void | ||
holder | DeviceContextHolder | |
Результат | void |