Свойство | Тип | Описание | |
---|---|---|---|
u | Unit, |
Метод | Описание | |
---|---|---|
Attack ( Unit, defensor ) : void | ||
Chase ( ) : void | ||
EnterMelee ( Unit, unit ) : void | ||
LaunchProjectile ( Vector3 targetPosition ) : void | ||
UnitStateExecutor ( Unit, unit ) : System.Collections |
public LaunchProjectile ( Vector3 targetPosition ) : void | ||
targetPosition | Vector3 | |
Результат | void |
public UnitStateExecutor ( Unit, unit ) : System.Collections | ||
unit | Unit, | |
Результат | System.Collections |