Метод | Описание | |
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Area ( ) : double | ||
ConvertToMesh ( List |
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ConvertToMeshes ( List |
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ConvertToOBJFile ( List |
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Cut ( LineSegment2D, line ) : Triangle[], | ||
FlipNormal ( ) : void | ||
GetLineSegments ( ) : LineSegment2D[], | ||
GetShortestEdge ( ) : double | ||
IsIntersecting ( LineSegment2D, ls ) : bool | ||
IsPointInside ( Vector2D, point ) : bool | ||
Midpoint2D ( ) : Vector3D, | ||
ToArray2D ( ) : double[] | ||
ToTriangleList2D ( double data, int count ) : List |
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Triangle ( ) : System | ||
Triangle ( Vector3D, ps, Vector2D, uvs ) : System | ||
UV ( int i ) : Vector2D, | ||
Vertex ( int i ) : Vector3D, |
Метод | Описание | |
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ContainsVertex ( Vector3D, p ) : bool | ||
ContainsVertex2D ( Vector3D, p ) : bool | ||
ProjectToTriangle ( Vector3D, point ) : Vector3D, | ||
ReprojectNewVerticesOntoTriangles ( List |
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ReprojectUVNoY ( List |
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ReprojectY ( List |
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ReprojectY ( List |
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V2 ( Vector3D, v ) : Vector2D, |
public static ConvertToMesh ( List |
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triangles | List |
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name | string | |
Результат | Mesh |
public static ConvertToMeshes ( List |
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triangles | List |
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name | string | |
Результат | List |
public static ConvertToOBJFile ( List |
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triangles | List |
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name | string | |
removeDuplicateVertices | bool | |
Результат | string |
public Cut ( LineSegment2D, line ) : Triangle[], | ||
line | LineSegment2D, | |
Результат | Triangle[], |
public GetLineSegments ( ) : LineSegment2D[], | ||
Результат | LineSegment2D[], |
public IsIntersecting ( LineSegment2D, ls ) : bool | ||
ls | LineSegment2D, | |
Результат | bool |
public IsPointInside ( Vector2D, point ) : bool | ||
point | Vector2D, | |
Результат | bool |
public static ToTriangleList2D ( double data, int count ) : List |
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data | double | |
count | int | |
Результат | List |
public Triangle ( Vector3D, ps, Vector2D, uvs ) : System | ||
ps | Vector3D, | |
uvs | Vector2D, | |
Результат | System |