Метод | Описание | |
---|---|---|
OnCollisionEnter ( Uniject c ) : void | ||
TestableExample ( TestableGameObject parent, IAudioSource source, Sphere, sphere, [ beep ) : System.Collections | ||
Update ( ) : void |
public OnCollisionEnter ( Uniject c ) : void | ||
c | Uniject | |
Результат | void |
public TestableExample ( TestableGameObject parent, IAudioSource source, Sphere, sphere, [ beep ) : System.Collections | ||
parent | TestableGameObject | |
source | IAudioSource | |
sphere | Sphere, | |
beep | [ | |
Результат | System.Collections |