Метод | Описание | |
---|---|---|
OnHit ( ) : void | ||
StunArrowProjectile ( GameObject gameObject, Stats, stats ) : System.Collections | ||
getDamage ( ) : float | ||
getDuration ( ) : float | ||
getPierceChance ( ) : float | ||
getSpeed ( ) : float | ||
getStunTime ( ) : float |
public StunArrowProjectile ( GameObject gameObject, Stats, stats ) : System.Collections | ||
gameObject | GameObject | |
stats | Stats, | |
Результат | System.Collections |