Свойство | Тип | Описание | |
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MeshLayer | LayerMask | ||
PhysicMaterial |
Метод | Описание | |
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Awake ( ) : void | ||
SurfaceObserver_OnDataReady ( |
Handler for RequestMeshAsync which will be used to set the layer, material, and collision options on the resulting mesh
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Метод | Описание | |
---|---|---|
ToggleColliders ( ) : void |
Helper to update the active state of the colliders
|
protected SurfaceObserver_OnDataReady ( |
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bakedData | The resulting data from the RequestMeshAsync call | |
outputWritten | bool | Whether or not the output was written |
elapsedBakeTimeSeconds | float | How long the baking took in seconds |
Результат | void |