Метод | Описание | |
---|---|---|
ExpandBounds ( SVGGraphicsPath, path ) : void | ||
Render ( SVGGraphicsPath, path, ISVGPathDraw pathDraw ) : bool | ||
SVGGCircle ( Vector2, p, float r ) : UnityEngine |
public ExpandBounds ( SVGGraphicsPath, path ) : void | ||
path | SVGGraphicsPath, | |
Результат | void |
public Render ( SVGGraphicsPath, path, ISVGPathDraw pathDraw ) : bool | ||
path | SVGGraphicsPath, | |
pathDraw | ISVGPathDraw | |
Результат | bool |
public SVGGCircle ( Vector2, p, float r ) : UnityEngine | ||
p | Vector2, | |
r | float | |
Результат | UnityEngine |