Метод | Описание | |
---|---|---|
IsOnBoard ( ) : bool | ||
Rune ( Element, element, int positionOnBoard ) : UnityEngine | ||
Rune ( Element, element, int positionOnBoard, int positionInHand ) : UnityEngine |
public Rune ( Element, element, int positionOnBoard ) : UnityEngine | ||
element | Element, | |
positionOnBoard | int | |
Результат | UnityEngine |
public Rune ( Element, element, int positionOnBoard, int positionInHand ) : UnityEngine | ||
element | Element, | |
positionOnBoard | int | |
positionInHand | int | |
Результат | UnityEngine |