Метод | Описание | |
---|---|---|
Fire ( GameObject ammo, GameObject origin ) : void | ||
ProjectileShooter ( ) : UnityEngine |
public Fire ( GameObject ammo, GameObject origin ) : void | ||
ammo | GameObject | |
origin | GameObject | |
Результат | void |
public ProjectileShooter ( ) : UnityEngine | ||
Результат | UnityEngine |