Метод | Описание | |
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Start ( ) : void |
Метод | Описание | |
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PlaceGroup ( int numGroups, int maxElementsInGroup, int distanceBetweenResources, string asset ) : void | ||
PlaceRandomResources ( int numberOfResources, string asset ) : void | ||
PlaceResourcesFromXToZ ( string asset, float coordXStart, float coordZStart, float coordXEnd, float coordZEnd ) : void | ||
getRandomMapPosition ( ) : Vector3 | ||
instatiateObject ( string asset, Vector3 coords ) : void |