Свойство | Тип | Описание | |
---|---|---|---|
m_jointTransforms | Transform[] | ||
m_linesDebugger | NISkeletonControllerLineDebugger | ||
m_playerManager | NIPlayerManager | ||
m_playerNumber | int | ||
m_rotationDampening | float | ||
m_scale | float | ||
m_speed | float | ||
m_updateJointPositions | bool | ||
m_updateOrientation | bool | ||
m_updateRootPosition | bool |
Свойство | Тип | Описание | |
---|---|---|---|
m_jointsInitialRotations | Quaternion[] | ||
m_originalRootPosition | Vector3 | ||
m_rootPosition | Vector3 |
Метод | Описание | |
---|---|---|
RotateToCalibrationPose ( ) : void | ||
SetSkeletonActive ( bool state ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
UpdateSkeleton ( NISelectedPlayer, player, Vector3 centerOffset ) : void |
Метод | Описание | |
---|---|---|
CalcJointPosition ( SkeletonJoint joint, |
||
CalcRotationForJoint ( SkeletonJoint joint, |
||
UpdateJoint ( SkeletonJoint joint, |
||
UpdateJointPosition ( SkeletonJoint joint, float xPos, float yPos, float zPos ) : void | ||
UpdateRoot ( |
protected CalcJointPosition ( SkeletonJoint joint, |
||
joint | SkeletonJoint | |
skelTrans | ||
centerOffset | ||
Результат | Vector3 |
protected CalcRotationForJoint ( SkeletonJoint joint, |
||
joint | SkeletonJoint | |
skelTrans | ||
centerOffset | ||
Результат | Quaternion |
public SetSkeletonActive ( bool state ) : void | ||
state | bool | |
Результат | void |
protected UpdateJoint ( SkeletonJoint joint, |
||
joint | SkeletonJoint | |
skelTrans | ||
centerOffset | ||
Результат | void |
protected UpdateJointPosition ( SkeletonJoint joint, float xPos, float yPos, float zPos ) : void | ||
joint | SkeletonJoint | |
xPos | float | |
yPos | float | |
zPos | float | |
Результат | void |
protected UpdateRoot ( |
||
skelRoot | ||
centerOffset | Vector3 | |
Результат | void |
public UpdateSkeleton ( NISelectedPlayer, player, Vector3 centerOffset ) : void | ||
player | NISelectedPlayer, | |
centerOffset | Vector3 | |
Результат | void |
protected Quaternion[] m_jointsInitialRotations | ||
Результат | Quaternion[] |
public NISkeletonControllerLineDebugger m_linesDebugger | ||
Результат | NISkeletonControllerLineDebugger |
protected Vector3 m_originalRootPosition | ||
Результат | Vector3 |