Свойство | Тип | Описание | |
---|---|---|---|
connectionCosts | uint[] | ||
connections | GraphNode[], |
Метод | Описание | |
---|---|---|
AddConnection ( GraphNode, node, uint cost ) : void | ||
ClearConnections ( bool alsoReverse ) : void | ||
ClosestPointOnNode ( Vector3 p ) : Vector3 | ||
ClosestPointOnNodeXZ ( Vector3 p ) : Vector3 | ||
ContainsConnection ( GraphNode, node ) : bool | ||
ContainsPoint ( Int3 p ) : bool | ||
DeserializeReferences ( Assets.AstarPathfindingProject.Core.Serialization.GraphSerializationContext ctx ) : void | ||
FloodFill ( Stack |
||
GetConnections ( GraphNodeDelegate del ) : void | ||
GetVertex ( int i ) : Int3 | ||
GetVertexCount ( ) : int | ||
MeshNode ( AstarPath, astar ) : UnityEngine | ||
RemoveConnection ( GraphNode, node ) : void | ||
SerializeReferences ( Assets.AstarPathfindingProject.Core.Serialization.GraphSerializationContext ctx ) : void | ||
UpdateRecursiveG ( Path, path, PathNode, pathNode, PathHandler, handler ) : void |
public AddConnection ( GraphNode, node, uint cost ) : void | ||
node | GraphNode, | |
cost | uint | |
Результат | void |
public ClearConnections ( bool alsoReverse ) : void | ||
alsoReverse | bool | |
Результат | void |
public abstract ClosestPointOnNode ( Vector3 p ) : Vector3 | ||
p | Vector3 | |
Результат | Vector3 |
public abstract ClosestPointOnNodeXZ ( Vector3 p ) : Vector3 | ||
p | Vector3 | |
Результат | Vector3 |
public ContainsConnection ( GraphNode, node ) : bool | ||
node | GraphNode, | |
Результат | bool |
public DeserializeReferences ( Assets.AstarPathfindingProject.Core.Serialization.GraphSerializationContext ctx ) : void | ||
ctx | Assets.AstarPathfindingProject.Core.Serialization.GraphSerializationContext | |
Результат | void |
public FloodFill ( Stack |
||
stack | Stack |
|
region | uint | |
Результат | void |
public GetConnections ( GraphNodeDelegate del ) : void | ||
del | GraphNodeDelegate | |
Результат | void |
public abstract GetVertex ( int i ) : Int3 | ||
i | int | |
Результат | Int3 |
public MeshNode ( AstarPath, astar ) : UnityEngine | ||
astar | AstarPath, | |
Результат | UnityEngine |
public RemoveConnection ( GraphNode, node ) : void | ||
node | GraphNode, | |
Результат | void |
public SerializeReferences ( Assets.AstarPathfindingProject.Core.Serialization.GraphSerializationContext ctx ) : void | ||
ctx | Assets.AstarPathfindingProject.Core.Serialization.GraphSerializationContext | |
Результат | void |
public UpdateRecursiveG ( Path, path, PathNode, pathNode, PathHandler, handler ) : void | ||
path | Path, | |
pathNode | PathNode, | |
handler | PathHandler, | |
Результат | void |