Метод | Описание | |
---|---|---|
GetBulletPoolManager ( ) : BulletPoolManager, | ||
GetCommandManager ( ) : CommandManager, | ||
GetEnemyManager ( ) : EnemyManager, | ||
GetEnemyPoolManager ( ) : EnemyPoolManager, | ||
GetGUIManager ( ) : GUIManager, | ||
GetGameProperties ( ) : GameProperties, | ||
GetGameStateManager ( ) : GameStateManager, | ||
GetInputManager ( ) : InputManager, | ||
GetInstance ( ) : Managers, | ||
GetLoadManager ( ) : LoadManager, |
Метод | Описание | |
---|---|---|
Awake ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
public GetBulletPoolManager ( ) : BulletPoolManager, | ||
Результат | BulletPoolManager, |
public GetCommandManager ( ) : CommandManager, | ||
Результат | CommandManager, |
public GetEnemyManager ( ) : EnemyManager, | ||
Результат | EnemyManager, |
public GetEnemyPoolManager ( ) : EnemyPoolManager, | ||
Результат | EnemyPoolManager, |
public GetGameProperties ( ) : GameProperties, | ||
Результат | GameProperties, |
public GetGameStateManager ( ) : GameStateManager, | ||
Результат | GameStateManager, |
public GetInputManager ( ) : InputManager, | ||
Результат | InputManager, |
public static GetInstance ( ) : Managers, | ||
Результат | Managers, |