Метод | Описание | |
---|---|---|
Destroy ( Lua L, LWF obj ) : void | ||
Register ( Lua L ) : void | ||
Unregister ( Lua L ) : void | ||
check ( Lua L, int narg ) : LWF.Point | ||
push ( Lua L, LWF obj, bool gc, Lua metatable = null ) : void | ||
set ( Lua L, int table_index, Lua key ) : void |
Метод | Описание | |
---|---|---|
Luna_LWF_Point ( ) : System | ||
gc_T ( Lua L ) : int | ||
new_T ( Lua L ) : int | ||
tostring_T ( Lua L ) : int |
public static Destroy ( Lua L, LWF obj ) : void | ||
L | Lua | |
obj | LWF | |
Результат | void |
public static Unregister ( Lua L ) : void | ||
L | Lua | |
Результат | void |
public static check ( Lua L, int narg ) : LWF.Point | ||
L | Lua | |
narg | int | |
Результат | LWF.Point |
public static push ( Lua L, LWF obj, bool gc, Lua metatable = null ) : void | ||
L | Lua | |
obj | LWF | |
gc | bool | |
metatable | Lua | |
Результат | void |
public static set ( Lua L, int table_index, Lua key ) : void | ||
L | Lua | |
table_index | int | |
key | Lua | |
Результат | void |