Метод | Описание | |
---|---|---|
Get ( ) : int | ||
Increment ( value = 1 ) : void | ||
IntState ( initialValue = default(int) ) : UnityEngine | ||
MinusOne ( ) : void | ||
PlusOne ( ) : void | ||
Setter ( value ) : void | ||
ToString ( ) : string |
Метод | Описание | |
---|---|---|
ISerializationCallbackReceiver ( ) : void | ||
Init ( ) : void |
public IntState ( initialValue = default(int) ) : UnityEngine | ||
Результат | UnityEngine |