Метод | Описание | |
---|---|---|
InputMessage ( int connectionId, int hostId, int channelId, Subjects, msgSubject, NetworkReader reader, float receivedTime ) : UnityEngine |
public InputMessage ( int connectionId, int hostId, int channelId, Subjects, msgSubject, NetworkReader reader, float receivedTime ) : UnityEngine | ||
connectionId | int | |
hostId | int | |
channelId | int | |
msgSubject | Subjects, | |
reader | NetworkReader | |
receivedTime | float | |
Результат | UnityEngine |