Свойство | Тип | Описание | |
---|---|---|---|
gazePointer | IGvrGazePointer |
Метод | Описание | |
---|---|---|
DeactivateModule ( ) : void | ||
IsPointerOverGameObject ( int pointerId ) : bool | ||
Process ( ) : void | ||
ShouldActivateModule ( ) : bool |
Метод | Описание | |
---|---|---|
CastRayFromGaze ( ) : void | ||
DisableGazePointer ( ) : void | ||
GetCurrentGameObject ( ) : GameObject | ||
GetIntersectionPosition ( ) : Vector3 | ||
HandleDrag ( ) : void | ||
HandlePendingClick ( ) : void | ||
HandleTrigger ( ) : void | ||
NormalizedCartesianToSpherical ( Vector3 cartCoords ) : Vector2 | ||
UpdateCurrentObject ( ) : void | ||
UpdateReticle ( GameObject previousGazedObject ) : void |
public IsPointerOverGameObject ( int pointerId ) : bool | ||
pointerId | int | |
Результат | bool |