Метод | Описание | |
---|---|---|
EnterState ( Enums, p_prevState ) : void | ||
ExitState ( Enums, p_nextState ) : void | ||
GameStateMenu ( GameStateManager, p_gameStateManager ) : System.Collections | ||
UpdateState ( ) : void |
public EnterState ( Enums, p_prevState ) : void | ||
p_prevState | Enums, | |
Результат | void |
public ExitState ( Enums, p_nextState ) : void | ||
p_nextState | Enums, | |
Результат | void |
public GameStateMenu ( GameStateManager, p_gameStateManager ) : System.Collections | ||
p_gameStateManager | GameStateManager, | |
Результат | System.Collections |