Свойство | Тип | Описание | |
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defaultServer | string |
Метод | Описание | |
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GetCharacterClass ( ) : Player.CharacterClass |
Gets the character class.
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GetMasterVolume ( ) : float |
Gets the master volume.
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GetServerURL ( ) : string |
Get the url of the last server used
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GetUserName ( ) : string |
Get the name of the last user to successfully have logged in
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GetWorldId ( ) : int |
Get the id of the most recently used world
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SetCharacterClass ( Player, characterClass ) : void |
Sets the character class.
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SetMasterVolume ( float volume ) : void |
Sets the master volume.
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SetServerURL ( string url ) : void |
Cache the url of the most recent server accessed
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SetUser ( string name ) : void |
Cache the name of the most recent user
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SetWorldId ( int id ) : void |
Set the id of the most recently used world
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public static GetCharacterClass ( ) : Player.CharacterClass | ||
Результат | Player.CharacterClass |
public static GetMasterVolume ( ) : float | ||
Результат | float |
public static SetCharacterClass ( Player, characterClass ) : void | ||
characterClass | Player, | /// Character class. /// |
Результат | void |
public static SetMasterVolume ( float volume ) : void | ||
volume | float | /// Volume. /// |
Результат | void |
public static SetServerURL ( string url ) : void | ||
url | string |
/// A |
Результат | void |
public static SetUser ( string name ) : void | ||
name | string |
/// A |
Результат | void |
public static SetWorldId ( int id ) : void | ||
id | int |
/// A |
Результат | void |