Свойство | Тип | Описание | |
---|---|---|---|
instance | GameManager | ||
matchSettings | MatchSettings | ||
onPlayerKilledCallback | OnPlayerKilledCallback |
Метод | Описание | |
---|---|---|
GetAllPlayers ( ) : Player[] | ||
GetPlayer ( string _playerID ) : Player | ||
RegisterPlayer ( string _netID, Player _player ) : void | ||
SetSceneCameraActive ( bool isActive ) : void | ||
UnRegisterPlayer ( string _playerID ) : void |
Метод | Описание | |
---|---|---|
Awake ( ) : void |
public static GetAllPlayers ( ) : Player[] | ||
Результат | Player[] |
public static GetPlayer ( string _playerID ) : Player | ||
_playerID | string | |
Результат | Player |
public static RegisterPlayer ( string _netID, Player _player ) : void | ||
_netID | string | |
_player | Player | |
Результат | void |
public SetSceneCameraActive ( bool isActive ) : void | ||
isActive | bool | |
Результат | void |
public static UnRegisterPlayer ( string _playerID ) : void | ||
_playerID | string | |
Результат | void |