Метод | Описание | |
---|---|---|
ClearAll ( ) : void | ||
ClearText ( GameObject guiText ) : void | ||
ClearText ( string text ) : void | ||
GUITextSpawner ( ) : UnityEngine | ||
SetDefaultSettings ( string text, Vector2 coordinates, int fontSize, Font font, FontStyle, style, Color color ) : void | ||
SpawnNew ( string text ) : GameObject | ||
SpawnNew ( string text, Vector2 coordinates, int fontSize, string fontName, FontStyle, style, Color color ) : GameObject | ||
SpawnNew ( string text, int lineCharWidth, Vector2 coordinates, int fontSize, string fontName, FontStyle, style, Color color ) : GameObject |
public ClearText ( GameObject guiText ) : void | ||
guiText | GameObject | |
Результат | void |
public SetDefaultSettings ( string text, Vector2 coordinates, int fontSize, Font font, FontStyle, style, Color color ) : void | ||
text | string | |
coordinates | Vector2 | |
fontSize | int | |
font | Font | |
style | FontStyle, | |
color | Color | |
Результат | void |
public SpawnNew ( string text ) : GameObject | ||
text | string | |
Результат | GameObject |
public SpawnNew ( string text, Vector2 coordinates, int fontSize, string fontName, FontStyle, style, Color color ) : GameObject | ||
text | string | |
coordinates | Vector2 | |
fontSize | int | |
fontName | string | |
style | FontStyle, | |
color | Color | |
Результат | GameObject |
public SpawnNew ( string text, int lineCharWidth, Vector2 coordinates, int fontSize, string fontName, FontStyle, style, Color color ) : GameObject | ||
text | string | |
lineCharWidth | int | |
coordinates | Vector2 | |
fontSize | int | |
fontName | string | |
style | FontStyle, | |
color | Color | |
Результат | GameObject |