Метод |
Описание |
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CoFunction ( ) : IEnumerator |
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_ExecuteArticle ( int articleId ) : void |
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_ExecuteArticlePost ( int menuId, string subject, string content ) : void |
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_ExecuteArticlePostWithImage ( int menuId, string subject, string content, string filePath ) : void |
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_ExecuteArticlePostWithVideo ( int menuId, string subject, string content, string filePath ) : void |
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_ExecuteCaptureScreenshopAndPostArticle ( ) : void |
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_ExecuteEtc ( ) : void |
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_ExecuteEvent ( ) : void |
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_ExecuteMain ( ) : void |
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_ExecuteMenu ( ) : void |
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_ExecuteNotice ( ) : void |
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_ExecuteProfile ( ) : void |
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_GetCurrentChannelCode ( ) : string |
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_InitGLink ( string consumerKey, string consumerSecret, int cafeId ) : void |
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_InitGLinkForGlobal ( string neoIdConsumerKey, int communityId, string language ) : void |
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_NCSDKDidLoadCallback ( ) : void |
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_NCSDKDidUnLoadCallback ( ) : void |
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_NCSDKDidVoteAtArticleCallback ( int articleId ) : void |
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_NCSDKJoinedCafeCallback ( ) : void |
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_NCSDKPostedArticleAtMenuCallback ( int menuId, int imageCount, int videoCount ) : void |
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_NCSDKPostedCommentAtArticleCallback ( int articleId ) : void |
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_NCSDKWidgetPostAriticleWithImageCallback ( ) : void |
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_SaveCameraRoll ( string path ) : void |
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_SetChannelCode ( string channelCode ) : void |
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_SetSDKDidLoadDelegate ( NCSDKDidLoadDelegate callback ) : void |
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_SetSDKDidUnLoadDelegate ( NCSDKDidUnLoadDelegate callback ) : void |
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_SetSDKDidVoteAtArticleDelegate ( NCSDKDidVoteAtArticleDelegate callback ) : void |
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_SetSDKJoinedCafeDelegate ( NCSDKJoinedCafeDelegate callback ) : void |
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_SetSDKPostedArticleAtMenuDelegate ( NCSDKPostedArticleAtMenuDelegate callback ) : void |
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_SetSDKPostedCommentAtArticleDelegate ( NCSDKPostedCommentAtArticleDelegate callback ) : void |
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_SetSDKWidgetPostAriticleWithImageCallback ( NCSDKWidgetPostAriticleWithImageDelegate callback ) : void |
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_SetShowWidgetWhenUnloadSDK ( bool useWidget ) : void |
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_SetUseWidgetVideoRecord ( bool useVideoRecord ) : void |
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_ShowMessageToast ( string message ) : void |
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_StartWidget ( ) : void |
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_StopWidget ( ) : void |
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_SyncGameUserId ( string gameUserId ) : void |
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