C# Класс EquipmentController, TapBand

Наследование: MonoBehaviour
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Приватные методы

Метод Описание
Awake ( ) : void
BuyBassEquipment ( EquipmentData, data ) : void
BuyDrumEquipment ( EquipmentData, data ) : void
BuyGuitarEquipment ( EquipmentData, data ) : void
BuyKeyboardEquipment ( EquipmentData, data ) : void
CanBuy ( int price ) : bool
CurrentBassEquipmentData ( ) : EquipmentData,
CurrentDrumEquipmentData ( ) : EquipmentData,
CurrentGuitarEquipmentData ( ) : EquipmentData,
CurrentKeyboardEquipmentData ( ) : EquipmentData,
NextBassEquipmentData ( ) : EquipmentData,
NextDrumEquipmentData ( ) : EquipmentData,
NextGuitarEquipmentData ( ) : EquipmentData,
NextKeyboardEquipmentData ( ) : EquipmentData,
OnDisable ( ) : void
OnEnable ( ) : void
Start ( ) : void
Update ( ) : void