C# Класс ElementObserver, PuzzleGameProject

Detects elements encountered by the collider associated to the GameObject which contains this ElementObserver.
Наследование: MonoBehaviour
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Открытые свойства

Свойство Тип Описание
isTreated bool

Открытые методы

Метод Описание
OnTriggerEnter2D ( Collider2D other ) : void

Called when the collider associated encounters another collider. Check if the object encountered is an element, if it is the case, it is put in ElementDetected.

Описание методов

OnTriggerEnter2D() публичный Метод

Called when the collider associated encounters another collider. Check if the object encountered is an element, if it is the case, it is put in ElementDetected.
public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D The collider encountered.
Результат void

Описание свойств

isTreated публичное свойство

Indicates whether the element detected (ElementDetected) was treated.
public bool isTreated
Результат bool