Метод | Описание | |
---|---|---|
DialogueState ( BattleManager, thisCombatPhase, BattleManager, nextCombatPhase, bool canUndo = false, bool canHoverGrid = false ) : System.Collections | ||
EndState ( ) : void | ||
InitState ( ) : void | ||
UpdateState ( ) : void |
public DialogueState ( BattleManager, thisCombatPhase, BattleManager, nextCombatPhase, bool canUndo = false, bool canHoverGrid = false ) : System.Collections | ||
thisCombatPhase | BattleManager, | |
nextCombatPhase | BattleManager, | |
canUndo | bool | |
canHoverGrid | bool | |
Результат | System.Collections |