C# Класс CursorCircumference, UnityTemp

Can be used as visual feedback for "click-by-waiting" technique
Наследование: MonoBehaviour
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Открытые методы

Метод Описание
pointerEnter ( ) : void

called by Event system whenever pointer enters object (collider)

pointerExit ( ) : void

called by Event system whenever pointer exits object (collider)

Приватные методы

Метод Описание
Start ( ) : void

get reference for image component

Update ( ) : void

updates fill amount of image based on direction

Описание методов

pointerEnter() публичный Метод

called by Event system whenever pointer enters object (collider)
public pointerEnter ( ) : void
Результат void

pointerExit() публичный Метод

called by Event system whenever pointer exits object (collider)
public pointerExit ( ) : void
Результат void