Метод |
Описание |
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AddUI ( RPCMessage msg ) : void |
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CL_ReceiveFilePng ( BaseEntity, msg ) : void |
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CommunityEntity ( ) : System.Collections |
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CreateComponents ( GameObject go, JSON, obj ) : void |
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DestroyPanel ( string pnlName ) : void |
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DestroyUI ( RPCMessage msg ) : void |
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FindPanel ( string name ) : GameObject |
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GraphicComponentCreated ( UnityEngine c, JSON, obj ) : void |
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LoadPngIntoGraphic ( UnityEngine component, byte bytes ) : void |
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LoadTextureFromWWW ( UnityEngine c, string p ) : IEnumerator |
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PngGraphicLoadRequested ( UnityEngine component, uint textureID ) : void |
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