Метод | Описание | |
---|---|---|
ChaseState ( StatePatternEnemy, statePatternEnemy ) : System.Collections | ||
OnTriggerEnter ( Collider other ) : void | ||
ToAlertState ( ) : void | ||
ToChaseState ( ) : void | ||
ToPatrolState ( ) : void | ||
UpdateState ( ) : void |
Метод | Описание | |
---|---|---|
Chase ( ) : void | ||
Look ( ) : void |
public ChaseState ( StatePatternEnemy, statePatternEnemy ) : System.Collections | ||
statePatternEnemy | StatePatternEnemy, | |
Результат | System.Collections |
public OnTriggerEnter ( Collider other ) : void | ||
other | Collider | |
Результат | void |