C# Класс CRocketPart, astrochimps

Class with definitions for the rocket parts The rocket parts are scattered in the map. The player must find it all, so it can assemble a rocket to send his team to Mars
Наследование: CBaseEntity
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Открытые свойства

Свойство Тип Описание
Script CRocketPart,
isRevealed bool
numberOfDefinedRocketParts int
rocketPartType eRocketPartType

Открытые методы

Метод Описание
IsVisible ( ) : bool

Just a shortcut for the visibility of the part in the VisibilityControl script

PartIsRevealed ( ) : void

Reveal a part in the scene, enabling it's rendering

PartIsUnrevealed ( ) : void

Hide a part in the scene, disabling it's rendering

Приватные методы

Метод Описание
Awake ( ) : void
OnDestroy ( ) : void

What to do when this object is destroyed

OnDisable ( ) : void

What to do when this object is disabled

OnEnable ( ) : void

What to do when this object is enabled

OnSabotageStatusChange ( CBuilding, buildingEventRaiser, bool bnSabotageStatus ) : void

Called by an event when a building is sabotaged or fixed. If the Lab got sabotaged, we lost the view of the researched parts

Start ( ) : void
Update ( ) : void

Описание методов

IsVisible() публичный Метод

Just a shortcut for the visibility of the part in the VisibilityControl script
public IsVisible ( ) : bool
Результат bool

PartIsRevealed() публичный Метод

Reveal a part in the scene, enabling it's rendering
public PartIsRevealed ( ) : void
Результат void

PartIsUnrevealed() публичный Метод

Hide a part in the scene, disabling it's rendering
public PartIsUnrevealed ( ) : void
Результат void

Описание свойств

Script публичное статическое свойство

public static CRocketPart, Script
Результат CRocketPart,

isRevealed публичное свойство

public bool isRevealed
Результат bool

numberOfDefinedRocketParts публичное свойство

public int numberOfDefinedRocketParts
Результат int

rocketPartType публичное свойство

public eRocketPartType rocketPartType
Результат eRocketPartType