Свойство | Тип | Описание | |
---|---|---|---|
amountOfStates | int |
Метод | Описание | |
---|---|---|
updatedTexture ( Renderer currentRender, Material newTexture ) : void |
Метод | Описание | |
---|---|---|
Awake ( ) : void | ||
findBuildingType ( BUILDING_TYPE buildingChanged, string checkingEntity ) : BUILDING_TYPE | ||
selector ( BUILDING_TYPE findBuilding ) : void |
public updatedTexture ( Renderer currentRender, Material newTexture ) : void | ||
currentRender | Renderer | |
newTexture | Material | |
Результат | void |