Метод | Описание | |
---|---|---|
AttackStateCircleUnit ( GameObject newGoCircleUnit ) : System.Collections | ||
attack ( ) : void | ||
checkOtherState2 ( ) : void | ||
playAnim ( ) : void |
public AttackStateCircleUnit ( GameObject newGoCircleUnit ) : System.Collections | ||
newGoCircleUnit | GameObject | |
Результат | System.Collections |