C# (CSharp) WindowsGame1 Namespace

Classes

Name Description
ActionHandler ActionHandler Detects Collision and Check Visivility of Enemy. This class use only values of sprites not reference, so this needs to update each movement. ::Future possible development:: Position List can be converted to sprite list which is referece type. No need to update each movement,but need to change most of codes.
AnimatedSprite
Animation
AnimationPlayer
Button
ButtonTest
Character
Collision
Dragon
EnemyCharacter
Game1 This is the main type for your game
Hero
Level
Monster
PrincessZelda
Sprite