Name | Description |
---|---|
ActionHandler | ActionHandler Detects Collision and Check Visivility of Enemy. This class use only values of sprites not reference, so this needs to update each movement. ::Future possible development:: Position List can be converted to sprite list which is referece type. No need to update each movement,but need to change most of codes. |
AnimatedSprite | |
Animation | |
AnimationPlayer | |
Button | |
ButtonTest | |
Character | |
Collision | |
Dragon | |
EnemyCharacter | |
Game1 | This is the main type for your game |
Hero | |
Level | |
Monster | |
PrincessZelda | |
Sprite |