Name |
Description |
NavNode |
Every polygon becomes a Node, which contains a position and cost. |
NodePool |
Link all nodes together. Store indices in hash map. |
PolyMesh |
The class of Poly mesh. |
PolyMesh.AdjacencyEdge |
Two adjacent vertices form an edge. |
PolyMesh.Edge |
Another edge structure, but this one contains the RegionId and AreaId. |
PolyMesh.Polygon |
Each polygon is a collection of vertices. It is the basic unit of the PolyMesh |
PolyMesh.Triangle |
A triangle contains three indices. |
TiledNavMesh |
A TiledNavMesh is a continuous region, which is used for pathfinding. |