Name |
Description |
AbstractObject |
Represents an abstract object. This is the base class from which all objects must inherit. |
BasicMaterial |
Represents a material with basic properties such as colors and textures. |
DistanceGlow |
Represents a glow where the intensity is inversely proportional to the distance between the object and the camera. |
ObjectInterface |
Represents the interface for loading objects. Plugins must implement this interface if they wish to expose objects. |
OrientationalGlow |
Represents an abstract orientational glow. This is the base class from which all orientational glows must inherit. |
SharedFace |
Represents a face used in a shared mesh. |
SharedMesh |
Represents a mesh with coordinates shared between faces. |
SharedVertex |
Represents a vertex used in a shared mesh. |