C# (CSharp) Indiefreaks.Xna.Input Namespace

Classes

Name Description
Button Structure storing the state of a digital (on/off) button
InputButtons Structure storing the current state of a gamepad's buttons
InputManager.InputManager
InputThumbSticks Structure storing the current state of a gamepad's thumbsticks
InputTriggers Structure storing the current state of a gamepad's triggers
KeyMap
KeyState Stores a list of Button Key States
KeyboardInputState
KeyboardMouseMapping
KeyboardMouseState
MouseInputState
NoPlayerInput Stub Class used when no Input device is connected
PlayerInput PlayerInput is a class that stores the current player's input state
TouchMap
TouchMapping
Vibration
VirtualGamePadButtonSkin
VirtualGamePadControlSkin
VirtualGamePadSkin
VirtualGamePadStickSkin